Newsgroups: rec.puzzles From: hoey@pooh.tec.army.mil (Dan Hoey) Date: 1995/12/08 Subject: Re: ASK MARILYN Jamie Dreier (pl436...@brownvm.brown.edu) wrote: : The classic sort of game theoretic analysis doesn't generally go by : maximizing minimum *expected* payoffs, but we can certainly extend the : idea here. That's quite a bizarre thing to say, since the subject known as "Game Theory" consists almost entirely of analysis of how to maximize the minimum expected payoff of imperfect-knowledge games. The analysis of perfect-knowledge games has had to content itself with other names. I've seen three books on the subject (_The Compleat Strategist_, some Dover title like _Analysis of Games of Strategy_, and a recent course text that looked promising). I suspect there are dozens of books and hundreds of research papers. : But now the question is, what is the relevance of this maximin? Is there : any reason to suppose it is the 'best' move in any sense? I can't see any : reason whatsoever.... It's at least _a_ criterion for best move, and it gives you the best possible guarantee of your chance of winning a car. I do not know of any other criterion that is not maximizing the minimum expected payoff over some distribution--the only disagreement I have seen is over what distribution has been specified. Do you have a different criterion to propose that maximizes some other measure of goodness? : Maximin strategies are important in very, very limited contexts, I think. I think not. I think some other things about that statement, which I will forbear to mention. The usual context is when you are in a zero-sum game, so you should plan for the case when your opponent will minimize your payoff. It turns out that many games (such as this) have a _stable_ strategy, such that you cannot increase the payoff if your opponent plays the stable strategy, and your opponent cannot decrease your payoff if you play the stable strategy. Another context is in artifically-constructed problems, where you are asked to provide an answer that does not rely on information that was not provided in the problem statement. If the answer requires maximizing your expectation over an unknown probability distribution, you may not have any better option than to maximize over the worst-case distribution. Solving the problem for a fixed distribution that you assert to have been intended is not usually considered responsive. The subject of artificially-constructed problems is by far the more limited context, being mostly concerned with puzzles constructed for recreational or instructive purposes. But limited as that context may be, you have found it. Dan Hoey@AIC.NRL.Navy.Mil