Date: Thu, 17 Feb 2005 06:57:19 -0500 To: WSFA members <WSFAlist at WSFA.org> From: Barry Newton <bnewton at ashcomp.com> Subject: [WSFA] Interesting talk Reply-To: WSFA members <WSFAlist at WSFA.org> The following item is coming up at the National Institute of Standards and Technology next week, and may be of interest to some WSFANS--considerable in some cases. Security has tightened some since 9-11: in order to get on the grounds you must call ahead and have your name on a list of expected visitors. You'll get a pass at the gatehouse. That being said, here's the announcement: 10:30 AM - NIST COLLOQUIUM SERIES: Virtual Worlds: Realities of a Virtual Economy Practical virtual reality has arrived, but not where you'd expect. The video game industry has now developed persistent systems that allow millions to interact in the same fantasy game space at the same time. Geographically vast and socially detailed, synthetic worlds allow ordinary people to live out their lives almost entirely within a fantasy existence. Does it matter to the rest of us? Perhaps. The economics are staggering - people who spend their time in synthetic worlds also spend their money there, and a thriving eBay trade in virtual items - magic wands and such - has sprung up. One estimate puts this trade of real dollars for fantasy items at more than $100 million annually. This talk provides insight into the economic, cultural, and political consequences of synthetic worlds, and the looming era of mass participation in practical virtual reality systems. Edward Castronova , Department of Telecommunications, University of Indiana. Administration Bldg, Green Auditorium. (NIST Contact: Flo Parkhill, 301-975-4203, florence.parkhill at nist.gov) Special Assistance Available Barry